His son ceases to play more games on his or her pills. Your daughter has an obsession when using Instagram.
Have you started to worry? Of course, you have to worry, because the addiction to technology has become a disease very similar to drug addiction. Just as your child can not resist ice cream and can eat half a pound completely tirelessly, he / she deals with technological devices with this logic, their children are completely wrong.
Washington Post said that parents and technical companies can share the error that they have not considered the "moral dimension" when designing their sites or applications, but they have been designed to stay for as long as possible.
The newspaper gives what is known as five orders or five weapons of war, in order to raise a happy child in the digital age not addictive to technology, and explained its use of the term "war weapons" , because that is not easy, because any father or mother will face a fierce opposition from his sons to give it up Dependence on technology, so tactics like tactics need to be used war and fight.
These orders were as follows:
1. Autoplay: Many services like Netflix, Facebook and YouTube automatically run videos, flowing to infinity, causing a 73% increase in the life of any person. So you have to give the best of any automatic operation of those services on the technological devices used by your children.
2. Notices: Studies show that the sounds that are always associated with application notices are very psychologically related to children and create the feeling or need to use technological devices even if they are not.
For example, a child is worried about playing the ball or creating a shape with cubes, for example, suddenly comes from a warning from YouTube, a new video appearance of favorite videos, leaving the game to watch & New video, and then spend to spend long hours ahead of the device screen, and the same for other applications. If so, you should stop all notices appearing on your child's stick or tablets, so that they will not be caught in the stream again after they decide to leave it.
3 – Silvio: A disease has recently emerged in the global media of the name "Silvip reciprocal" or "mutual Sister" (in relation to the famous Snape application), based on a psychology theory of the name "exchange base" which starts when two users send Silvi's Photos for 3 consecutive days, which starts after a period to become accustomed to a disease where the person tries to appear positive and beautiful to those who always send it, which means that it tries to seem different from reality and to do it apart from reality.
So, what do we do about this disease, this is the role of parents in the need to sit with the child, and try to explain to him how companies like Snape Shat take advantage of his positive desire to be It's nice to make friends use its more products and manage it, try it to allow it to send a photo of Silvie only once a day, instead of & # 39; r garbage, cleaning her room or finishing her homework, and so live your child really and do not insulate.
4. Random: Always interested in knowing what is new on the communication sites, but these sites are now open to random announcements, which means that the child takes more from time to browse.
So you should go to your device installations and delete the app notices, start your device at a certain time of day, and just show your foods.
5. Empty Awards: Most of the games that your child comes in are using "cheap excitement" to either promote other games or promote suspicious sites and services, which will be a crisis because this will either increase your child's time in front of a Phone or tablet computer by insisting on browsing the new game, or putting it on a skeptical site that provides content that is not & # 39; suited to age.
If so, either download a safer version of the device, or access to your device's settings to prevent any strange or suspicious advertisements of accessing any application within your device or using an app that prevents suspicious advertisements not appear on your device.