Monday , June 27 2022

Epic Games "Fort Knight, e Sports"


Park Sung-chul, CEO of Korea's CEO, "Let's join Korea globally"

Park Sung-chul, Korean Epic Games Representative

Park Sung-chul, Korean Epic Games Representative

[아시아경제 조한울 기자] 2nd to 28th. This is the domestic fighting PC suite (from now on, Bug) and Fortnight. The number of global synchronous users is 8.3 million in Fort Knight and 86 million in double bite. Epig Games are also the first foreign player to take on the role of G-Star's main sponsor, and has a willingness to raise "Pumps Fortnight" in Korea over the battle.

Epic Korea's president of the Games, Park Sung-chul, who met at G-Star on the 16th, "Korea has won the first place in almost all of the games, but Fortnight is a few games that Coreans have touched seriously. " "He said.

Park said, "As the main sponsor of the G-Star, the Park share of the PC room has also risen slightly, and awareness has also risen," said Park. Fortnight, located 40th below G-Star, runs 28th on the 19th.

Korea is also a market to watch at the Epic Games headquarters. The success of e-sports in Korea, the leading e-sports sponsor, is leading to global achievement. Mr Park said, "Our team president, Sweeney, is very fond of Korea," he said. "As domestic gaming developers make the best use of the Engine Unreal series, Epic games development engine". "Fortnight has created a business model that is inspired by the pay-by-model model that domestic gamers design as their business model," he added.

In China, where Tencent is the largest shareholder of Epic Games, the Park is watching the Korean corporations, says Parc. He said, "There are similar games of Korean and China games, and China is not so popular with Korea, yet," he said. "We are watching the Chinese corporation close to see what kind of marketing results will be produced in Korea."

The Royal Knight Fight Game & # 39; released by last year's Epic Games is now gaining popularity worldwide. Computers, smart consoles and phones have been released in various versions, so users of different platforms meet in one game. The number of members was more than 200 million. BTS, national football players, etc. are also popular with characters. The problem is that the field of fighting is recognized in Korea.

Epic Games began to catch up with areas of fighting with aggressive marketing in Korea. Epig Games, who launched its 8-day computer suite, sent an advertisement to Hollywood actor Chris Pratt on the airfields. In addition, he won the 100-year Epic Games awards in the World Sports World Championship, which encourages Korean users to take part in the competition. On the next 15th, there will be an e-sports event in Korea where many famous celebrities take part. Park said, "We can not say exactly, but we are putting a huge budget on domestic marketing."

Epic Games, which Google decides to be offline, will continue to work with Samsung Electronics. Epic Games have written a strategy to place the game on the Google Game Game & # 39; instead of launching Mobile Portable on Google Play. Park said, "I would like to maintain a closer relationship with Samsung Electronics and make other cooperation."

Park said, "In the engine sector, we will expand the Engine Unreal base to make Port Knight a game that will be loved in Korea." We will also try to make Port Knight & # 39; becomes a culture beyond games. ".

Correspondent Jo Hanul [email protected]

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