At the end of the Fan X018 Fair in the Mexican City, summits Obsidian Entertainment they publish a video message celebrating the procurement by Microsoft and shows the company's "vision" that, over the past 15 years, has helped re-write the history of role-play video games.
AND COO Chris Parker shows the Obsidian video games as "something very special, an interesting mix of genres inspired by role play games". The CEO echoes him Fearless Urquhart which confirms how the company, from 2003 to today, has always worked hard "Give players the chance to do what they want and make decisions that have a real impact on the history of".
No less important is Financial Statements statements Megan Starks, which emphasizes how "The narrative experience offered by the Obsidian video games is based on the player itself and not the events described in the story, such as Fallout New Vegas or South Park The Stick of Truth".
Entrance of Obsidian Entertainment for the Microsoft Studios family is thirteen crowns that are very proud 13 development teams the standard of Playing Field Games (Forza Horizon 4), Compulsory Games (We're Happy), Undead Labs (Condition of Decay 2), Theory Ninja (Abeb Hellblade Senua), inXile (Wasteland 2) e Y Fenter, he established the young software house, among others, by the author of Red Dead Redemption Christian Cantamessa and from the producer of God of War Brian Westergaard.