Saturday , July 24 2021

Keyboard and mouse controls arrive at Xbox One last week



Keyboard and mouse based solutions such as the Turret Razer will soon be compatible with the Xbox One.
Enlarge / / Keyboard and mouse based solutions such as the Turret Razer will soon be compatible with the Xbox One.

Razer

It has been two years and four months since Microsoft Phil Spencer told PCGames first that the keyboard and mouse support for the Xbox One was "not years off, it's like months away. " In any case, the feature is only two days away, as Microsoft announced this weekend that support for the computer management plan would be traditionally presented to Xbox One players on Wednesday, November 14.

As well as Tour a War Frame, who should accept the new management options this week, Microsoft said that the following Xbox One games would receive mouse and keyboard support in November:

  • Bomber Crew
  • Deep Rock Galactic
  • Strange Brigade
  • Vermintide 2
  • War Thunder
  • X-Morff Defense

Seven more titles will add mouse and keyboard support "in the future," according to Microsoft:

  • Dead children
  • Day Day
  • Minion Master
  • Lion Spoon
  • Vision
  • Warface
  • Wargroove

As previously discussed by Microsoft, developers of Xbox One have full control of paging and how to operate mouse and keyboard in their games. Epic has already been working on integrating input as a way to separate mouse and keyboard players by players who stop managers Tour match well before introducing the Xbox One.

Alongside software support, Microsoft also published a line of "Xbox-designed" headphones which will include a dedicated Xbox button for menu-hopping system level, as well as dynamic key lighting features in games such as X-Morff Defense a Warhammer Vermintide 2. Razer is the unique manufacturing partner that has been published for this program so far and he has promised a wireless keyboard, "an Xbox-designed engineering" that would "reset games in the sofa" following a disclosure in CES in January.


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